3OGS fue fundada en 2012 por tres desarrolladores senior en Córdoba, Argentina desde el principio. Nuestra misión ha sido brindar un servicio de desarrollo confiable a empresas de todo el mundo.
Masters of Unity, Unreal, Gamemaker, Cocos2D-X y Phaser a su servicio.
¡Listo para hacer realidad tu idea!
Ofrecemos desarrolladores dedicados para sus proyectos exigentes.
3OGS destaca por su incesante búsqueda de la innovación y su responsabilidad hacia sus clientes, desarrollando activamente productos de calidad, aplicando así el compromiso que caracteriza y hace de la empresa un importante punto de referencia para el sector en el país.
Diseño e implementación de arquitectura de software para juegos.
Desarrollo de herramientas personalizadas en Unity.
Experiencias en tecnologías: C #, C ++, GML y Phaser
Creación rápida de prototipos
Revisiones de código, optimización de proyectos y corrección de errores.
Diseño de videojuegos
Definición de necesidades tecnológicas basadas en requisitos.
Portación a PC, consola, móvil, VR/AR y HTML
Experiencia en plataformas: Android, iOS, PC, AR/VR, Consolas
Outsourcing
Task: Bug fixing, implementatation of new features, etc.
Platform: Steam
Engine: Unreal
Language: C++
Outsourcing
Task: Development of Backend to support dynamic load of stickers. Stichers app in android.
Platform: Android
Engine: Android
Language: Java
Outsourcing
Task: Porting of the game to Arcade platforms in Japan, incluiding implementation of low level api, definition of architecture, understanding of dev kit, etc.
Platform: Arcade
Engine: Unreal
Language: C++
Outsourcing
Task: Porting of the game to main platform, incluiding implementation of low level api, definition of architecture, understanding of dev kit, etc.
Platform: Switch, Xbox, Play Station 4 and Steam.
Engine: Unreal
Language: C++
Outsourcing
Task: Porting of the game to HTC Vive/Cosmos, including integration of SteamVR SDK, adaptation of new input, bug fixing, etc.
Platform: PC VR
Engine: Unity
Language: C#
Outsourcing
Task: Porting of the game to Oculus Go, including integration of Oculus SDK, adaptation of new input, bug fixing, etc.
Platform: Mobile VR
Engine: Unity
Language: C# / JS
Work For Hire
Task: Full development of endless runner mobile game for iOS/Android platforms, including programming, architecture, economy, etc.
Platform: Mobile
Engine: Unity
Language: C#
Our Developments
Task: Full development of arcade action VR game for Oculus Go, GearVR & PicoVR platforms, including game design, programing, architecture, etc.
Platform: Mobile VR
Engine: Unity
Language: C#
Advergames
Task: Full development of VR shooter advergame, for use in events, including programing, art and game design.
Platform: PC VR
Engine: Unity
Language: C#
Advergames
Task: Full development of rythm VR advergame, for use in events, including programing, art and game design.
Platform: PC/Mobile VR
Engine: Unity
Language: C#
Advergames
Task: Full development of puzzle advergame, for use in events, including programing, art and game design.
Platform: PC/Mobile
Engine: Unity
Language: C#
Advergames
Task: Full development of multiplayer VR kart advergame, for use in events, including programing, art and game design.
Platform: PC VR
Engine: Unity
Language: C#
Santiago del Estero 347, Cordoba, Argentina